

“It’s better to be at the bottom of a ladder you want to climb than halfway up one you don’t” Play the long game with the training menu
#Trials of mana bosses full#
They even revive at the end of the battle with 1HP, and a level up is never far away, which grants a full HP/MP heal in itself. So in normal encounters, as long as your main teammate is nice and healthy there is no need to waste items keeping everyone alive. In a game-saving decision, your fallen teammates receive full EXP upon victory. There’s nothing that irritates me more in a JRPG than winning a battle with a KO’d teammate, condemning me to forever look at their experience count and think that they missed out on 22 precious EXP points – which is insignificant within an hour of play but that’s not the point! However, it’s fair to say that unless you are keeping a close eye on health, your teammates are going to end up in trouble and probably dying a lot.

I’ve already mentioned the AI, so I won’t waste time insulting it further. With the size of the towns this only takes a few minutes in each area, but is well worth it. Jump on the roofs, look around the corners, go in every house and talk to every NPC immediately upon arrival. There are nearly always a few treasure chests, some shiny items lying around, a Lil’ Cactus hiding and possibly a thought ability. The towns aren’t very big, but generally contain plenty of consumables for you to plunder. The chances are you’ll also earn enough healing items to get you through the game, saving more money for equipment.Īnother way of keeping hold of your cash is by scouring every town as soon as you arrive. Plant every seed as soon as possible to keep that bar creeping up. Unfortunately the box levels increase at a snail’s pace so there is no point holding these back. These boxes are found at inns, and actually yield the best equipment in the game once you level up your item box enough and start collecting the best types of seeds. In one of the strangest aspects of Trials of Mana, item seeds found on the field or won in battle can be planted in boxes. They actually fetch a decent amount of gold and this is well worth doing to keep yourself able to afford the best available gear.īy the same token, if you get more than three of the same accessory, or a worse version of an accessory equippable by only one character, it’s time to flog it. Once you see a better selection in the shop window, sell on your old stuff to fund the adventure. There is no crafting mechanic and therefore no reason whatsoever to keep any old equipment. You buy them and equip them right there and then. In virtually every town, there is one slightly better weapon than you had before, and one slightly better piece of armour. Sell all of your old equipmentĮquipment is a very simple concept in Trials of Mana. If not, then cancel the spell without casting it and pick the next one until you find it. Select the spell, target the boss, and see if the target says ‘Weakness’. When Angela (or another character) has learned a bunch of spells, the start of every boss fight should be spent scrolling through her moves to see which one will work best. Of course, you actually need to have access to these elements in order to check them, so it’s only after a few elemental spirits have been found that this strategy really comes into its own.
#Trials of mana bosses free#
In most RPGs, finding the boss’s weakness costs you a spell or an item, but Trials of Mana is generous enough to let you do it free of charge. When targeting an enemy, the screen will actually show you if the move you are about to use exploits a weakness. Speaking of which – during boss fights, and even in some of the more awkward regular encounters on the field, there is a crucial tip that can help you turn the tide. Stay stocked up on faerie walnuts (MP healing items), keep her well away from the action and pepper those bosses with spells that hit their weaknesses. Since the AI is usually as smart as a senile goldfish, her low HP can be a problem against bosses, meaning it’s better to take matters into your own hands. Her spells can be spammed against the strongest foes, and all except her very most powerful one can be cast almost instantly with no charge-up time. Her physical attacks are slow and weak, and as she slowly trudges through the snow early on you may regret choosing her.īut never fear – by the end of the game she is basically an omnipotent sorceress who makes Voldemort look like Paul Daniels. Take control of class strikes Pick Angela, and control her against bossesĪngela starts off as a bit of a liability – after all she’s a witch who can’t use magic.
